﻿#pragma once
#include "Tile.h"
#include "Generation/Piecemeal/FArray2D.h"

class FStage
{
public:
	FArray2D<FTile>* Tiles;
	
	int Width();
	int Height();
	FRect* Bounds();
	
	/// 构造的时候把小方格填满
	FStage(int width, int height);
	
	FTile* Get(FVec* pos);
	FTile* Get(int x, int y);
};
